Bad Month for Boston Area Game Development

I knew I missed one story on the earlier post about big happenings in Boston this month.  You probably have read about 2K’s plans to move development of the popular Bioshock title from their Quincy office to LA.  However, one story the I did miss from early this month was the demise of Titan Quest developer Iron Lore Entertainment (featured in the Boston area video game round-up).

THQ (the publisher) creative director Michael Fitch cited piracy as one of the main reasons for the close of the business.  Sorry to see them go.

Here is the statement from he Iron Lore site:

It is with great regret that we must announce that as of close of business Tuesday, February 19, 2008 Iron Lore Entertainment has ceased active game development. Several unrelated events occurred which resulted in Iron Lore being unable to secure funding for its next project.

We would like to extend our thanks to everyone who has helped us in the last seven years – our team who moved mountains to create such great games, our publisher THQ who has been a great partner through three product development cycles, and most of all our customers and fans. We owe all of the success we’ve had to you, and our greatest satisfaction has come from creating games that have given enjoyment to the community.

While Iron Lore will not continue, the talent of the team is embodied in the individuals now available for other opportunities. If you are a developer or publisher looking to hire top-notch experienced developers, please send an email to pchieffo “at” ironlore “dot” com and we will be happy to facilitate recruiting with you.

Iron Lore also owns it’s powerful and flexible engine and tool set, and is actively pursuing licensing opportunities. If you are interested in further information about the technology and licensing options, please contact pchieffo “at” ironlore “dot” com.

The Bioshock story is not all bad – the Quincy based developer is reportedly working on another title as we speak.

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